Indicator · Pine Script v5 · On the chart

Organized Pine Script Syntax Test

by kaigouthro

This script serves as a syntax testing and grammar reference tool for Pine Script development in Visual Studio Code.

View on GitHub

Repaints

GitHub stars21on the repository
Pine versionv5runs as is
Lines of code691
Settings5inputs
LicenceMIT
Last update1 year ago10 Jun 2025

Add It to Your TradingView Chart

  1. 1Copy the scriptPress Copy script above, or the copy button on the code below.
  2. 2Open the Pine EditorOpen a TradingView chart and choose Pine Editor at the bottom of the screen.
  3. 3Paste over the templateCreate a new indicator, select all of the template text and paste. Press Save and give it a name.
  4. 4Add it to the chartPress Add to chart, then adjust the settings with the gear icon next to its name.

Source Code

691 lines of Pine Script v5 from syntaxes/pine.tmLanguage.example.ps, published under MIT. Keep the author's credit and licence lines when you reuse it.

pine.tmLanguage.example.ps

//@version=5

// @description This script demonstrates a near complete syntax of Pine Script v6.
indicator("Organized Pine Script Syntax Test",overlay = true)

// #############################################################################
// #  Annotations
// #############################################################################

// @description This script demonstrates the complete syntax of Pine Script v6.
// @function myFunction - A demo function.
// @param param1 (string) A string parameter.
// @param param2 (int) An integer parameter.
// @returns (int) The result of the calculation.
// @type MyUDT - A user-defined type.
// @field myIntField (int) An integer field.
// @field myFloatField (float) A float field.
// @field myStringField (string) A string field.
// @field myBoolField (bool) A boolean field.
// @field myColorField (color) A color field.
// @field myPoint (chart.point) A chart point field
// @field myArr (array<int>) An integer array field.
// @field myMap (map<string,float>) A map field with string keys and float values.
// @strategy_alert_message "This is a strategy alert message."
// @variable myVar (float) A float variable.
var const float myVar = 0.5

// #############################################################################
// #  Keywords
// #############################################################################

// Keywords are spread throughout this code example
// but here's a quick listing,where each line is a group that should be distinctly scoped..
// `and`,`or`,`not`,`if`,`switch`,`for`,`while`
// `var`,`varip`,`import`,`export`,`method`,
// `continue`,`break`
// `type`,`enum`
// `simple`,`const`,`series`,`input`

// #############################################################################
// #  User-Defined Types (UDTs)
// #############################################################################

// @type ImportedUDT
// # Heading
// This is markup
//
// ## Subheading
// > This is a blockquote
// - This is a list
// 1. This is a numbered list
// **This is bold text**
// *This is italic text*
// [This is a link](https://www.google.com)
// `This is code`
//
// ```pine
//
// // This is a code block
// indicator("blah")
// import myname/libname/1 as implib
// export thisfunc(thing) => str.tostring(thing + 1)
//
// varip thisone = 100
//
// ```
//
// @field field1 int,defval = 10
// @field field2 string,defval = "hello"
type ImportedUDT
    int field1 = 10
    string field2 = "hello"
    
// @enum ExportedEnum
// @field VALUE1
// @field VALUE2
export enum ExportedEnum
    VALUE1 = "val 1"
    VALUE2 = "val 2"

// @type MyUDT
// @field myIntField (int) An integer field.
// @field myFloatField (float) A float field,default value (0.0).
// @field myStringField (string) A string field,default value ("hello").
// @field myBoolField (bool) A boolean field,default value (false).
// @field myColorField (color) A color field,default value (#ff0000 - red).
// @field myArr (array<int>) An integer array field.
// @field myMatrix (matrix<float>) A float matrix field.
// @field myMap (map<string,float>) A map field with string keys and float values.
// @field myImportedUDT (myimportlib.ImportedUDT) An imported UDT field.
// @field myImportedMap (map<string,myimportlib.ImportedUDT>) An imported UDT map field.
// @field myLine (line) A line field.
// @field myLabel (label) A label field.
// @field myBox (box) A box field.
// @field myTable (table) A table field.
// @field myLinefill (linefill) A linefill field.
// @field myPoint (chart.point) A point field
// @field myPolyline (polyline) A polyline field
type MyUDT
    int                       myIntField
    float                     myFloatField  = 0.0
    string                    myStringField = "hello"
    bool                      myBoolField   = false
    color                     myColorField  = #ff0000
    array<int>                myArr
    matrix<float>             myMatrix
    map<string,float>         myMap
    ImportedUDT               myImportedUDT
    map<string,ImportedUDT>   myImportedMap
    line                      myLine
    label                     myLabel
    box                       myBox
    table                     myTable
    linefill                  myLinefill
    chart.point               myPoint
    polyline                  myPolyline
    array<MyUDT>              nested_self


// #############################################################################
// #  Variable Declarations and Initialization
// #############################################################################

// -----------------------------------------------------------------------------
// -- Primitive Types (float,int,bool,string,color)
// -----------------------------------------------------------------------------

float myFloat = 10.5
var float myFloatVar = close
varip float myFloatVarip = close

int myInt = 5
var int myIntVar = 10
varip int myIntVarip = 20

bool myBool = true
var bool myBoolVar = false
varip bool myBoolVarip = true

string myString = "Hello"
var string myStringVar = "World"
varip string myStringVarip = "Pine"

color myColor = color.red
var color myColorVar = color.blue
varip color myColorVarip = color.green

// -----------------------------------------------------------------------------
// -- Built-in Objects (line,label,box,table,linefill)
// -----------------------------------------------------------------------------

var line myLine = na
var myLineVarip = line.new(x1 = bar_index - 5,y1 = low,x2 = bar_index,y2 = high,color = color.green)

var label myLabel = na
var myLabelVarip = label.new(x = bar_index,y = high,text = "High", color = color.yellow)

var box myBox = na
var myBoxVarip = box.new(left = bar_index - 10,top = high,right = bar_index,bottom = low,border_color = color.blue)

var table myTable = na
var myTableVarip = table.new(position = position.top_right,columns = 2,rows = 2,border_color = color.black)

var linefill myLinefill = na
var myLinefillVarip = linefill.new(line1 = myLine,line2 = myLineVarip,color = color.new(color.purple,80))

// -----------------------------------------------------------------------------
// -- chart.point
// -----------------------------------------------------------------------------

chart.point myPoint = chart.point.now(price=close)
var chart.point myPointVar = chart.point.from_index(index=bar_index-10,price=low)
varip chart.point myPointVarip = chart.point.from_time(time=time,price=open)

// -----------------------------------------------------------------------------
// -- polyline
// -----------------------------------------------------------------------------

polyline myPolyline = polyline.new(points=array.from(myPoint,chart.point.now(close)),line_color=color.fuchsia)
var polyline myPolylineVar = na
varip polyline myPolylineVarip = na

// -----------------------------------------------------------------------------
// -- Arrays
// -----------------------------------------------------------------------------

array<float>       myFloatArray           = array.new<float>(size = 5,initial_value = 0.0)
var                array<int> myIntArray  = array.new<int>()
varip              array<bool> myBoolArray= array.from(true,false,true)
array<string>      myStringArray          = array.new<string>(size = 3)
array<color>       myColorArray           = array.new<color>(size = 2,initial_value = color.red)
array<line>        myLineArray            = array.new<line>()
array<label>       myLabelArray           = array.new<label>()
array<box>         myBoxArray             = array.new<box>()
array<table>       myTableArray           = array.new<table>()
array<linefill>    myLinefillArray        = array.new<linefill>()
array<chart.point> myPointArray           = array.new<chart.point>()
array<polyline>    myPolylineArray        = array.new<polyline>()

// -- Initializing arrays with `array.from()` (for built-in types only)
array<float>  myFloatArray2 = array.from(1.0,2.0,3.0)
array<int>    myIntArray2   = array.from(1,2,3,4,5)
array<bool>   myBoolArray2  = array.from(true,false,true,true)
array<string> myStringArray2= array.from("one","two","three")
array<color>  myColorArray2 = array.from(color.red,color.green,color.blue)

// -- Arrays of UDTs
array<MyUDT> myUDTArray = array.new<MyUDT>()

// -----------------------------------------------------------------------------
// -- Matrices
// -----------------------------------------------------------------------------

matrix<float>       myFloatMatrix            = matrix.new<float>(rows = 2,columns = 2,initial_value = 0.0)
var matrix<int>     myIntMatrix              = matrix.new<int>(rows = 3,columns = 3,initial_value = 1)
varip matrix<bool>  myBoolMatrix             = matrix.new<bool>(rows = 2,columns = 1,initial_value = false)
matrix<string>      myStringMatrix           = matrix.new<string>(rows = 1,columns = 1)
matrix<color>       myColorMatrix            = matrix.new<color>(rows = 4,columns = 4,initial_value = color.black)
matrix<line>        myLineMatrix             = matrix.new<line>(rows = 2,columns = 2)
matrix<label>       myLabelMatrix            = matrix.new<label>(rows = 1,columns = 5)
matrix<box>         myBoxMatrix              = matrix.new<box>(rows = 3,columns = 2)
matrix<table>       myTableMatrix            = matrix.new<table>(rows = 2,columns = 2)
matrix<linefill>    myLinefillMatrix         = matrix.new<linefill>(rows = 1,columns = 1)
matrix<chart.point> myPointMatrix            = matrix.new<chart.point>(rows = 1,columns = 1)
matrix<polyline>    myPolylineMatrix         = matrix.new<polyline>(rows = 1,columns = 1)

// -- Matrices of UDTs
matrix<MyUDT> myUDTMatrix = matrix.new<MyUDT>(rows = 2,columns = 2)

// -----------------------------------------------------------------------------
// -- Maps
// -----------------------------------------------------------------------------

map<string,float> myStringFloatMap = map.new<string,float>()
map<int,string> myIntStringMap = map.new<int,string>()
map<int,bool> myIntBoolMap = map.new<int,bool>()
map<int,color> myIntColorMap = map.new<int,color>()
map<int,MyUDT> myIntUDTMap = map.new<int,MyUDT>()
map<string,ImportedUDT> myStringImportedUDTMap = map.new<string,ImportedUDT>()

// -- Maps with UDT values
map<string,MyUDT> myStringUDTMap = map.new<string,MyUDT>()

// -- Maps are NOT allowed with arrays or matrices or maps as values
// these map lines all FAIL
// map<int,matrix<float>> myIntMatrixMap = map.new<int,matrix<float>>() // not allowed
// map<int,array<int>> myIntArrayMap = map.new<int,array<int>>() // not allowed
// map<int,map<int,int>> myIntMapMap = map.new<int,map<int,int>>() // not allowed

// #############################################################################
// #  Methods (Examples using `array`,`matrix`,and `map`)
// #############################################################################

// -----------------------------------------------------------------------------
// -- Array Methods
// -----------------------------------------------------------------------------

method my_array_methods(array<int> arr) =>
    arr.push(10)
    arr.remove(index = 0)
    arr.insert(index = 1,value = 5)
    arr.pop()
    arr.shift()
    arr.unshift(1000)
    arr.reverse()
    arr.set(index = 3,value = 15)
    arr.fill(value = 7)
    arr.sort(order = order.ascending)
    int         firstElement                  = arr.first()
    int         lastElement                   = arr.last()
    array<bool> boolarr                       = array.from(true,false,true)
    bool        allPositive                   = boolarr.every()                                      // only bool array
    bool        anyNegative                   = boolarr.some()                                       // Returns true if at least one element of the id array is true, false otherwise.
    int         elementAtIndex2               = arr.get(index = 2)
    int         minValue                      = arr.min()
    int         maxValue                      = arr.max()
    int         rangeValue                    = arr.range()
    int         sumValue                      = arr.sum()
    string      joinedString                  = arr.join(separator = ",")
    array<int>  sortedIndices                 = arr.sort_indices(order = order.descending)
    float       percentileNearestRank         = arr.percentile_nearest_rank(50)
    float       percentileLinearInterpolation = arr.percentile_linear_interpolation(percentage=0.5)
    int         index                         = arr.binary_search(5)
    int         leftIndex                     = arr.binary_search_leftmost(5)
    int         rightIndex                    = arr.binary_search_rightmost(5)
    float       averageValue                  = arr.avg()
    float       standardDeviation             = arr.stdev()
    float       varianceValue                 = arr.variance()
    float       covarianceValue               = arr.covariance(array.from(1.0,2.0,3.0))
    int         modeValue                     = arr.mode()
    float       medianValue                   = arr.median()
    array<int>  standardizedArray             = arr.standardize()
    array<int>  absoluteValue                 = arr.abs()
    int         firstIndex                    = arr.indexof(value = 7)
    int         lastIndex                     = arr.lastindexof(value = 7)
    bool        includesValue                 = arr.includes(value = 15)
    array<int>  slicedArray                   = arr.slice(index_from = 1,index_to = -2)              // this will get indexes  1 - second last
    int         arraySize                     = arr.size()
    new_arr                       = arr.concat(array.from(99,98,97))
    arr.clear()

// -----------------------------------------------------------------------------
// -- Matrix Methods
// -----------------------------------------------------------------------------

method my_matrix_methods(matrix<float> mat) =>
    float element = mat.get(row = 0,column = 1)
    mat.set(row = 1,column = 0,value = 3.14)
    array<float> rowArray = mat.row(row = 0)
    array<float> colArray = mat.col(column = 1)
    matrix<float> reshapedMatrix = mat.copy()
    reshapedMatrix.reshape(rows = 4,columns = 1)
    mat.add_row(0,array.from(4.0,5.0))
    mat.add_col(0,array.from(6.0,7.0,8.0,9.0))
    mat.remove_row(0)
    mat.remove_col(1)
    mat.fill(5.5)
    matrix<float> subMat = mat.submatrix(from_row = 0, to_row = 1, from_column = 0,to_column = 1)
    matrix<float> copiedMatrix = mat.copy()
    int columns = mat.columns()
    int rows = mat.rows()
    int elementsCount = mat.elements_count()
    mat.swap_rows(row1=2,row2=3)
    mat.swap_columns(column1 = 1,column2=3)
    float determinant = mat.det()
    matrix<float> transposedMatrix = mat.transpose()
    matrix<float> diffMatrix = mat.diff(transposedMatrix)
    matrix<float> multipliedMatrix = mat.mult(matrix.new<float>(2,2,1.0))
    matrix<float> inverseMatrix = mat.inv()
    matrix<float> pseudoInverseMatrix = mat.pinv()
    int rankValue = mat.rank()
    float traceValue = mat.trace()
    array<float> eigenvalues = mat.eigenvalues()
    matrix<float> eigenvectors = mat.eigenvectors()
    matrix<float> kronProduct = mat.kron(matrix.new<float>(2,2,2.0))
    matrix<float> poweredMatrix = mat.pow(2)
    bool isZero = mat.is_zero()
    bool isIdentity = mat.is_identity()
    bool isBinary = mat.is_binary()
    bool isSymmetric = mat.is_symmetric()
    bool isAntisymmetric = mat.is_antisymmetric()
    bool isDiagonal = mat.is_diagonal()
    bool isAntidiagonal = mat.is_antidiagonal()
    bool isTriangular = mat.is_triangular()
    bool isStochastic = mat.is_stochastic()
    bool isSquare = mat.is_square()
    matrix<float> concatenatedMatrix = mat.concat(matrix.new<float>(2,2,3.0))
    mat.reverse()
    mat.sort()
    float minValue = mat.min()
    float maxValue = mat.max()
    float averageValue = mat.avg()
    float medianValue = mat.median()
    float modeValue = mat.mode()
    matrix<float> sumValue = mat.sum(mat)

// -----------------------------------------------------------------------------
// -- Map Methods
// -----------------------------------------------------------------------------

method my_map_methods(map<string,float> myMap) =>
    myMap.put(key = "apple",value = 1.0)
    myMap.put(key = "banana",value = 0.5)
    map<string,float> anotherMap = map.new<string,float>()
    anotherMap.put("orange",0.75)
    myMap.put_all(anotherMap)
    float appleValue = myMap.get(key = "apple")
    bool hasBanana = myMap.contains(key = "banana")
    array<string> keys = myMap.keys()
    array<float> values = myMap.values()
    myMap.remove(key = "banana")
    int mapSize = myMap.size()
    myMap.clear()

// -----------------------------------------------------------------------------
// -- Box Methods
// -----------------------------------------------------------------------------

method my_box_methods(box b) =>
    b.set_border_color(color = color.red)
    b.set_bgcolor(color = color.new(color.yellow,50))
    b.set_border_width(width = 2)
    b.set_border_style(style = line.style_dashed)
    b.set_extend(extend = extend.right)
    b.set_text_font_family(font.family_monospace)
    b.set_text_halign(text.align_center)
    b.set_text_valign(text.align_bottom)
    b.set_text_size(size.normal)
    b.set_text(text = "My Box")
    b.set_text_color(color.blue)
    b.set_text_wrap(text.wrap_none)
    int left = b.get_left()
    int right = b.get_right()
    float top = b.get_top()
    float bottom = b.get_bottom()
    b.set_left(left = bar_index - 20)
    b.set_right(right = bar_index -5)
    b.set_top(top = high + 1)
    b.set_bottom(bottom = low - 1)
    b.set_lefttop(left = bar_index - 15,top = high + 2)
    b.set_rightbottom(right = bar_index - 2,bottom = low - 2)
    b.copy()
    b.delete()

// -----------------------------------------------------------------------------
// -- Line Methods
// -----------------------------------------------------------------------------

method my_line_methods(line ln) =>
    ln.set_x1(x = bar_index - 10)
    ln.set_y1(y = low)
    ln.set_x2(x = bar_index)
    ln.set_y2(y = high)
    ln.set_xy1(x = bar_index - 5,y = low)
    ln.set_xy2(x = bar_index + 5,y = high)
    ln.set_xloc(x1= bar_index ,x2= bar_index -5, xloc = xloc.bar_index)
    ln.set_extend(extend = extend.both)
    ln.set_color(color = color.green)
    ln.set_style(style = line.style_dotted)
    ln.set_width(width = 3)
    int x1 = ln.get_x1()
    float y1 = ln.get_y1()
    int x2 = ln.get_x2()
    float y2 = ln.get_y2()
    float price = ln.get_price(x=bar_index)
    ln.copy()
    ln.delete()


    
// -----------------------------------------------------------------------------
// -- Label Methods
// -----------------------------------------------------------------------------

method my_label_methods(label lb) =>
    lb.set_x(x = bar_index)
    lb.set_y(y = high)
    lb.set_xy(x = bar_index + 5,y = high + 1)
    lb.set_xloc(x = bar_index + 10,xloc = xloc.bar_time)
    lb.set_yloc(yloc = yloc.abovebar)
    lb.set_text(text = "My Label")
    lb.set_text_font_family(font.family_default)
    lb.set_color(color = color.new(color.purple,20))
    lb.set_style(style = label.style_label_down)
    lb.set_textcolor(textcolor=color.white)
    lb.set_size(size = size.small)
    lb.set_textalign(textalign = text.align_right)
    lb.set_tooltip(tooltip = "This is a label")
    int x = lb.get_x()
    float y = lb.get_y()
    string _text = lb.get_text() // text is reserved
    lb.copy()
    lb.delete()

// -----------------------------------------------------------------------------
// -- Table Methods
// -----------------------------------------------------------------------------

method my_table_methods(table tbl) =>
    tbl.set_position(position = position.middle_center)
    tbl.set_frame_color(frame_color = color.gray)
    tbl.set_frame_width(frame_width = 2)
    tbl.set_border_color(border_color = color.black)
    tbl.set_border_width(border_width = 1)
    tbl.cell(column = 0,row = 0,text = "Cell 1",text_color = color.red,bgcolor = color.yellow)
    tbl.cell_set_text(column = 1,row = 0,text = "Cell 2")
    tbl.cell_set_text_font_family(column = 1,row = 0,text_font_family= font.family_monospace)
    tbl.cell_set_tooltip(column = 1,row = 0,tooltip="Cell 2 Tooltip")
    tbl.cell_set_text_color(column = 1,row = 0,text_color = color.blue)
    tbl.cell_set_text_halign(column = 1,row = 0, text_halign = text.align_center)
    tbl.cell_set_text_valign(column = 1,row = 0, text_valign = text.align_center)
    tbl.cell_set_text_size(column = 1,row = 0, text_size =size.large)
    tbl.cell_set_bgcolor(column = 1,row = 0,bgcolor = color.new(color.green,70))
    tbl.cell_set_width(column = 0,row = 0,width = 5)
    tbl.cell_set_height(column = 0,row = 0,height = 5)
    tbl.merge_cells(start_column = 0,start_row = 0,end_column = 1,end_row = 1)
    tbl.clear(start_column= 0, start_row= 0, end_column= 3, end_row= 3) //    tbl.clear(start_column, start_row, end_column=the argument used for start_column, end_row=the argument used for start_row) 

    tbl.delete()



// -----------------------------------------------------------------------------
// -- Linefill Methods
// -----------------------------------------------------------------------------

method my_linefill_methods(linefill lf) =>
    lf.set_color(color.fuchsia)
    line line1 = lf.get_line1()
    line line2 = lf.get_line2()
    lf.delete()

// -----------------------------------------------------------------------------
// -- chart.point Methods
// -----------------------------------------------------------------------------

method my_point_methods(chart.point p) =>
    p.copy()

// -----------------------------------------------------------------------------
// -- polyline Methods
// -----------------------------------------------------------------------------

method my_polyline_methods(polyline pl) =>
    polyline.new(
      array.from(chart.point.now(close),chart.point.now(open)), // any array of chart.point
      curved = false,   // default val shown
      closed = false,   // default val shown
      xloc = xloc.bar_index,   // default val shown
      line_color = color.blue,   // default val shown
      fill_color = na,   // default val shown
      line_style = line.style_solid,   // default val shown
      line_width = 1   // default val shown
      )
    pl.delete()

// #############################################################################
// #  Operators
// #############################################################################

float a = 10.0
float b = 5.0
float c = a + b  // Addition
float d = a - b  // Subtraction
float e = a * b  // Multiplication
float f = a / b  // Division
float g = a % b  // Modulo
bool h = a > b   // Greater than
bool i = a < b   // Less than
bool j = a >= b  // Greater than or equal to
bool k = a <= b  // Less than or equal to
bool l = a == b  // Equal to
bool m = a != b  // Not equal to
bool n = true and false  // Logical AND
bool o = true or false   // Logical OR
bool p = not true       // Logical NOT
float q = a > b ? a : not (10 > 100) ? b : c // Ternary conditional, not sits outside a value

// #############################################################################
// #  Control Flow
// #############################################################################

// -----------------------------------------------------------------------------
// -- If
// -----------------------------------------------------------------------------

if close > open
    label.new(x = bar_index,y = high,text = "Green Bar",color = color.green)
else if close < open
    label.new(x = bar_index,y = low,text = "Red Bar",color = color.red)
else
    label.new(x = bar_index,y = hl2,text = "Doji",color = color.gray)

// -----------------------------------------------------------------------------
// -- Switch
// -----------------------------------------------------------------------------

// Switch with a value
int dayOfWeek = dayofweek
string dayName = switch dayOfWeek
    dayofweek.sunday    => "Sunday"
    dayofweek.monday    => "Monday"
    dayofweek.tuesday   => "Tuesday"
    dayofweek.wednesday => "Wednesday"
    dayofweek.thursday  => "Thursday"
    dayofweek.friday    => "Friday"
    dayofweek.saturday  => "Saturday"
    => na

// Switch for conditional logic
string priceAction = switch
    close > open => "Bullish"
    close < open => "Bearish"
    => "Neutral"

// -----------------------------------------------------------------------------
// -- For
// -----------------------------------------------------------------------------

for index = 0 to 10 by 2
    label.new(x = bar_index - index,y = high - index,text = str.tostring(index),color = color.new(color.orange,index * 10))

// -- For...in (for arrays and matrices)
for val in myIntArray
    label.new(x=bar_index,y=low,text=str.tostring(val))

for [index,val] in myFloatMatrix
    label.new(x=bar_index,y=low,text=str.tostring(val))

// -----------------------------------------------------------------------------
// -- While
// -----------------------------------------------------------------------------

int counter = 0
while counter < 5
    label.new(x = bar_index - counter,y = low + counter,text = "Count: " + str.tostring(counter),color = color.new(color.teal,counter * 20))
    counter += 1

// #############################################################################

    
//@version=6
// @description Compact Pine Script v6 Syntax Demonstration, including export and method
// @strategy_alert_message "Alert: {{ticker}} - {{strategy.order.action}} {{strategy.order.contracts}} @ {{close}}"
library("CompactSyntaxDemo", overlay = true)

// --- Inputs ---
int     inpLen      = input.int(14, "Length", minval=1, maxval=100, step=1, tooltip="Length of the indicator", group = "Main")
float   inpSrc      = input.source(close, "Source", group = "Main", confirm = false)
bool    inpShow     = input.bool(true, "Show Plot", inline="Plot", group="Display")
color   inpColor    = input.color(#2157f3, "", inline="Plot", group="Display")
string  inpConfirm  = input.string("Confirm", "Confirmation", ["Confirm", "No Confirm"], "Confirm?", group = "Main")

// --- Exported Enum ---
// @enum OrderType - Defines the type of order.
// @field Buy - Buy order.
// @field Sell - Sell order.
export enum OrderType
    Buy  = "buy"
    Sell = "sell"

// --- Exported UDT ---
// @type MyExportedUDT - A user-defined type for export.
// @field value (int) - An integer field.
// @field description (string) - A string field.
export type MyExportedUDT
    int value = 0
    string description = ""

// --- Internal UDT ---
// @type internalUDT - a local UDT
// @field my_int - int
// @field my_str - str
// @field my_map - map str,float
// @field my_arr - array
type internalUDT
    int                       my_int    = 1
    string                    my_str    = "hello"
    map<string, float>        my_map
    array<MyExportedUDT>      my_arr

// --- Exported Function ---
// @function calculate - Performs a calculation.
// @param udt (MyExportedUDT) - Input UDT.
// @param orderType (OrderType) - Input enum.
// @returns (float) - The calculated result.
export calculate(MyExportedUDT udt, OrderType orderType) =>
    float result = udt.value * (orderType == OrderType.Buy ? 2.0 : 0.5)
    result

// --- Method ---
// @method updateMap - Updates the map within internalUDT.
// @param key (string) - The key to update.
// @param val (float) - The new value.
method updateMap(internalUDT this, string key, float val) =>
    this.my_map.put(key, val)

// --- Var/Varip ---
var my_map = map.new<string, float>()
my_map.put("initial_key", 1.234)
varip internalUDT inst = internalUDT.new( 
          my_int  = inpLen,
          my_str  = "42",
          my_map  = my_map,
          my_arr  = array.new<MyExportedUDT>()
          )
inst  := inst // Essential for varip persistence




// --- Logic ---
MyExportedUDT exported_instance = MyExportedUDT.new(value=inpLen, description=inpConfirm)
float calc_result = calculate(exported_instance, OrderType.Buy)
inst.updateMap("new_key", calc_result) // Method call
float final_result = inst.my_map.get("new_key") * inpSrc

// --- Plot ---
plot(final_result, "Result", color.new(inpColor,50), display = inpShow ? display.all : display.none)

// -- Switch --
string switch_test = switch inpConfirm
    "Confirm"   => "Confirmed"
    "No Confirm"=> "Not Confirmed"
    => "Unknown"  // Default case, though covered.

//-- For in
var myarray = array.new<string>(5,"hello")
for [index,value] in myarray
    log.info(" index={0}, val={1} ",index,value)

Overview

Organized Pine Script Syntax Test demonstrates broad language syntax including compiler annotations, user-defined types, exported enums, and variable declarations. The script draws directly on the main price chart and includes configurable inputs for length, source, plot visibility, and color settings. It is designed primarily as an example script for syntax highlighting, linting, and theme validation rather than a standalone technical analysis indicator.

Details

Published by

kaigouthro on GitHub

Type

Indicator, Pine Script v5

Draws

On the price chart

Markets

Any symbol

Timeframes

Any timeframe

Risk Notes

  • Signals can change on the live bar or after it closes (repainting)

Settings

The inputs you can change from the gear icon on the chart. Defaults are the author's.

SettingTypeDefaultVariable
Lengthint14inpLen
SourcesourcecloseinpSrc
Show PlotbooltrueinpShow
inpColorcolor#2157f3inpColor
ConfirmationstringConfirminpConfirm
Third-party code. ForexR did not write, test or endorse this script, and the summary above was generated automatically from its code and README. Indicators describe the past, and a strategy's backtest can look better than live trading, especially when a script repaints. Check it in the Strategy Tester and on a demo account before you rely on it.

Similar Pine Scripts

948 stars

The Adaptive Laguerre Filter calculates a smoothed, dynamically adjusted trendline plotted directly on the main price chart. It dynamically adjusts its damping factor (alpha) based on recent price range variations and median percentile calculations over a spec

Indicator v4 TrendMoving averages
Updated 10 days ago · GPL-3.0 GitHub repository of Adaptive Laguerre Filter
575 stars

The indicator plots ICT displacement candles on the price chart and can switch to retracement scanning. Displacement requires a move larger than a set share of the 14-bar average high-low range, lasting at least a chosen number of bars, with optional close, pr

Indicator v6 SMC / ICT / price actionCandlestick patterns
Updated 1 year ago · MPL-2.0 GitHub repository of ICT Displacement Candles Indicator
330 stars

This script plots three moving averages on the price chart: a fast EMA or SMA with 10 periods, a slow EMA or SMA with 20 periods, and a trend EMA or SMA with 100 periods. It signals trend changes by drawing a white cross when the fast moving average crosses ab

Indicator v4 TrendMoving averages
Updated 2 months ago · None stated GitHub repository of 3 EMA/SMA + Cross [Alorse]
318 stars

This indicator calculates an ATR trailing stop line derived from the highest high minus an average true range multiple over a specified lookback period. It plots the trailing stop line directly on the price chart and colors price bars based on whether the clos

Indicator v5 TrendVolatility & bands
Updated 2 months ago · MIT GitHub repository of ATR Trailing Stoploss

1833 Tracker

by Allen1212
303 stars

1833 Tracker is an overlay indicator that visualizes historical buy and sell transactions executed by ARK Invest ETFs for the stock on the main price chart. It displays trade dates using green buy and red sell labels positioned relative to price bars, indicati

Indicator v4
Updated 2 years ago · None stated GitHub repository of 1833 Tracker

More indicators

Trade Your Charts With a Regulated Broker

Compare brokers that connect to TradingView, with spreads, minimum deposits and leverage side by side.

Compare brokers